
Those of you who have played Pen & Paper role-playing games before can easily imagine how fun and welcoming it can be to track 20+ “individuals” and move them about. The charts were just one thing, but the amount of things players had to keep track off were through the roof and well beyond. However, it is not all flawless rules and flashy lights, the rules were about as welcoming as a cold shower. This was also during the wild times of Games Workshop as it saw the creation of Zoats, Squats and Slann for example, however a great deal of familiar faces could also be seen, such as Eldar, Orks and Space Marines (including many Chapters such as Dark Angels and Blood Angels) as well as the Inquisition!

While later editions, mainly 3 rd edition onwards, started to focus more and more on Imperium, Rogue Trader tried to be as inclusive about its options.

There was also a great deal of focus on every faction. You could mix factions, create vehicles and walkers from nothing, equip your units almost however you desired and pull fancy tricks during the games. Rogue Trader was an exceptionally open system. Rogue Trader was not about adventures and levelling up characters however, there was simply so much bookkeeping in the game that the game in a way required to have a GM. Indeed, games were played between two or more players like in the current day, however there was also a third player as well who was the game master for the game. Ranging from its brightly coloured armies to the wacky events that could happen, the most memorable sight for many undoubtedly are the charts, but what some people might not know or remember is that the game actually “required” to have a GM with you. Rogue Trader remains as one of the most memorable eras for many veterans.

Remember the Glory, the Charts and the Game Master It is not a completely out of nothing notion, as Rogue Trader was a rather strange hybrid between a tabletop game and a role-playing game, focusing less on battles between armies and more on individuals. Rogue Trader was the first edition of 40k, however to many veteran players out there, Rogue Trader was always considered to be its own game while 2 nd edition was the “true” first edition of Warhammer 40.000. In this first article I will be focusing on Rogue Trader and 2 nd Edition.
#Secrets of the lost tomb 1st vs 2nd edition series#
Hello readers, I am here to talk about the editions of 40k in a series of articles, talking about their strengths and weakness, legacy to later editions and more memorable features of each. Come Grimdark enthusiasts as we cover the history and review of every edition of 40k.
